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Warhammer Blood Bowl Delayed Into Early 2027 After Dominion Days Showcase

Publisher Slitherine and developer Cyanide Studio have delayed Warhammer Blood Bowl again. The revamped digital take on the Warhammer fantasy football game had been aiming for a full release within 2026, but the studio confirmed during the Slitherine Next showcase at Dominion Days, part of the Games Ground convention in Berlin, that the launch is being pushed into early 2027 instead. It is the second time the project has slipped, having already moved once before from an earlier 2026 window after Nacon sold Cyanide to Slitherine back in July.

Why the Team Needs More Time

Slitherine said the decision came after reviewing the game’s development history alongside feedback from the latest playtest, which convinced the team that further polish was needed before launch, as the studio put it, because disappointing the fans is not an option. A developer on the project also pointed to platform parity as a factor, noting that the team ran into complications on Xbox and wants every version to release at the same time rather than stagger the rollout. The delay also pushes back the Blood Bowl World Cup, which will now take place only after the new game has shipped.

Two teams line up for kick-off on the pitch in Warhammer Blood Bowl

The Bordeaux Ravens face off against the Grimfang Gougers during pitch setup in the ongoing Warhammer Blood Bowl playtest.

New Factions and a Free Upgrade

Warhammer Blood Bowl sits between a refreshed edition of Blood Bowl 3 and a sequel, running on the same engine while updating the ruleset and adding a seven-a-side Rumble mode. Slitherine confirmed that two new factions, the Tomb Kings and the Bretonnians, will be added to the base game at no extra cost, and that everyone who already owns Blood Bowl 3 will be upgraded to the new game for free while keeping any teams and cosmetics they previously purchased. The ongoing playtest has also picked up a new Arena mode, which challenges players to get through ten matches in a row without losing more than twice, using a resurrection format that resets each team’s lineup to its starting roster after every match.

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Picture Source: Slitherine / Cyanide Studio

Noah Frank-Hotinczan

Noah Frank-Hotinczan is the founder and editor-in-chief of Gamersuniverse.eu, an independent gaming and entertainment magazine, online since 2020. A developer who has programmed since age 11, he covers games, film and series, lore, performance guides and reviews. He also leads the regional magazine B24TV and streams on Twitch.

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