How Hollow Knight: Silksong Broke the Internet
In the world of indie gaming, few titles have captured the collective imagination quite like Hollow Knight: Silksong.
After years of anticipation, the sequel to the beloved metroidvania masterpiece finally launched on September 4, 2025 and it didn’t just make waves, it caused a digital tsunami.
Within minutes of release, major platforms like Steam, Nintendo eShop, Xbox Store and PlayStation Network crashed under the weight of eager fans.
This wasn’t just a game launch, it was a cultural phenomenon that broke the internet.
Let’s dive into the hype, the chaos, the success and the memes that made Silksong an instant legend.
The Unprecedented Hype Surrounding Silksong
The hype for Hollow Knight: Silksong had been building since its announcement in 2019, turning into one of gaming’s longest running sagas.
What started as excitement for a sequel to Hollow Knight, a game praised for its intricate world building, challenging gameplay and atmospheric storytelling, evolved into a frenzy fueled by delays and radio silence from developer Team Cherry.
Fans waited six years, with the game’s absence becoming a running joke at events like E3 and Gamescom.
By mid 2025, the hype reached fever pitch.
A surprise demo at Gamescom and a shadow drop announcement sent shockwaves through the community. Social media exploded, with #Silksong trending worldwide.
Players who had poured hundreds of hours into the original were ready to explore the new kingdom of Pharloom as Hornet, the agile princess protector.
The buildup wasn’t just organic, it was amplified by years of speculation, fan theories and community driven content.
As one developer reflected in a post launch interview, the team was simply having a blast making the game and lost track of time, which only added to the mystique.
This level of anticipation isn’t common in gaming.
Silksong became a symbol of patience and passion, drawing in both veterans and newcomers curious about the buzz.
Steam Goes Down: The Chaos of Launch Day
Launch day was pandemonium.
As soon as Hollow Knight: Silksong went live, Steam servers buckled under the influx of traffic.
Players reported error messages, slow loading times and complete outages, with the platform struggling to handle the surge. But it wasn’t just Steam, Nintendo eShop entered maintenance mode, Xbox Store glitched out and even PlayStation Network felt the strain.
Humble Bundle sold out of keys almost instantly, though it managed to stay online.
Why did this happen?
Simple: overwhelming demand. Over 100,000 players jumped in within the first 30 minutes on Steam alone, peaking at a staggering 562,814 concurrent users, nearly eight times the original Hollow Knight‘s peak and one of the biggest launches in Steam history.
The game’s wishlist numbers were already astronomical, thanks to years of buildup and the lack of pre orders meant everyone rushed to buy and download simultaneously.
Team Cherry’s decision to release without much warning amplified the chaos, turning a standard launch into a server melting event.
Fans on X (formerly Twitter) joked about “bugs everywhere and not just in the game,” highlighting the ironic tie to the insect themed world.
This wasn’t the first time hype crashed systems, think Cyberpunk 2077 or Elden Ring, but Silksong’s indie status made it even more impressive.
It proved that a small team could rival AAA giants in sheer popularity.
The Massive Success of Hollow Knight and Silksong
To understand Silksong’s triumph, look back at Hollow Knight.
Released in 2017, it sold over 15 million copies, earning critical acclaim for its deep lore, precise combat and vast exploration.
The game’s success funded Silksong‘s development, allowing Team Cherry unlimited time to polish it without publisher pressure.

Silksong built on this foundation, introducing new mechanics like Hornet’s silk based abilities and a fresh narrative.
Post launch, it shattered expectations: half a million concurrent players on day one, rave reviews and instant Game of the Year contender status.
Fans praised its expanded world, tougher bosses and emotional depth, calling it a worthy sequel. Commercially, it dominated charts across platforms, with indie enthusiasts hailing it as proof that quality trumps hype machines. In an era of live service games and microtransactions, Silksong‘s pure, content rich experience felt revolutionary.
The Memes That Kept the Fire Burning
No discussion of Silksong is complete without the memes.
The long wait birthed a treasure trove of humor, from clown memes (fans putting on makeup for every announcement that wasn’t) to endless Silksong when? posts.
Communities like Reddit’s r/HollowKnightMemes thrived on the absurdity, with one viral post warning against calling it a “broken mess” despite the delays.
On X, memes exploded during launch: images of aggressive fans attacking Steam servers.
Fans on X shared countless bug themed jokes, poking fun at the server crashes while tying into the game’s insect inspired world.
Even non gamers got in on it, with posts like “Silksong just BROKE THE INTERNET!” going viral.
These memes didn’t just sustain interest, they amplified it, turning waiting into a shared cultural experience that boosted sales and visibility.
In retrospect, the memes were a double edged sword: they kept the community alive but also set sky high expectations. Thankfully, Silksong delivered.
Why Silksong’s Internet Breaking Moment Matters
Hollow Knight: Silksong didn’t just break servers, it broke barriers for indie games.
In a landscape dominated by blockbusters, this sequel showed that passion, patience and community can create something monumental.
Whether you’re a metroidvania fan or new to the genre, dive in, just hope your platform stays up.
What’s your take on the hype? Share in the comments below!